Robo-Rabbit Boy, go! / Thomas Flintham.
Material type: TextSeries: Flintham, Thomas. Press start! ; 7.Edition: First editionDescription: 72 pages : color illustrations ; 21 cmISBN:- 9781338239812 (pbk. : alk. paper)
- 9781338239829 (reinforced bound hardcover : alk. paper)
- Superheroes -- Juvenile fiction
- Supervillains -- Juvenile fiction
- Robots -- Juvenile fiction
- Animals -- Juvenile fiction
- Good and evil -- Juvenile fiction
- Video games -- Juvenile fiction
- Superheroes -- Fiction
- Supervillains -- Fiction
- Robots -- Fiction
- Animals -- Fiction
- Good and evil -- Fiction
- Video games -- Fiction
- FIC FLI 23
- PZ7.1.F585 Ro 2019
Item type | Current library | Collection | Call number | Status | Date due | Barcode | |
---|---|---|---|---|---|---|---|
Fiction | MVS Library Children's Room | F- Fiction (Juvenile) | FIC FLI (Browse shelf(Opens below)) | Available | 4008181 |
Connect the dots game inside.
"Illustrated early chapter books that grow readers!"--Page [4] of cover.
Super Rabbit Boy's present to Moon Girl releases Queen Spooky and her army of ghosts, and Super Rabbit Boy is taken captive--so it is up to the normally evil King Viking (who does not like the competition of the ghost army) and especially his secret weapon, Robo-Rabbit Boy (switched to "Good" mode) to save Animal Town, release Super Rabbit Boy, and contain the ghosts.
Appeals to 1st-2nd graders.
Reading level grade 2.
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