000 01599cam a2200325 i 4500
001 17768347
003 OhDaMVS
005 20171010073021.0
008 130607s2014 ilua j b 001 0 eng c
010 _a 2013017424
020 _a9781410962645
020 _a9781410962690
040 _aNJQ/DLC
_beng
_cNJQ
_erda
_dDLC
042 _apcc
050 0 0 _aT48
_b.C62 2014
082 0 4 _a600 COL
_223
100 1 _aColson, Mary,
_eauthor.
245 1 0 _aGet inventing! /
_cMary Colson.
300 _a32 pages :
_bcolor illustrations ;
_c26 cm.
490 0 _aDream it, do it!
504 _aIncludes bibliographical references (page 31) and index.
505 0 _aBe an inventor! -- Getting great ideas -- Improving what's there -- Tackling problems -- Testing materials -- Inventor's studio -- Helping others -- Cooking up a treat! -- Eco-inventions -- Water-wise inventions -- Practice makes perfect! -- Game master! -- A grand plan.
520 _a"This title teaches readers how to stop dreaming about becoming an inventor--and take steps to make their dreams come true! Helpful tips for finding inspiration, keeping an ideas journal and always thinking about how to improve things will help your reader inventing in no time! An activity at the end of the book encourages readers to invent their own board game and test it out."--
521 _agrades 3-5
650 0 _aInventions
_vJuvenile literature.
650 0 _aTechnology
_vJuvenile literature.
650 0 _aChildren as inventors
_vJuvenile literature.
906 _a7
_bcbc
_corignew
_d1
_eecip
_f20
_gy-gencatlg
942 _2ddc
_cNON-FIC
999 _c56817
_d55487