000 | 01599cam a2200325 i 4500 | ||
---|---|---|---|
001 | 17768347 | ||
003 | OhDaMVS | ||
005 | 20171010073021.0 | ||
008 | 130607s2014 ilua j b 001 0 eng c | ||
010 | _a 2013017424 | ||
020 | _a9781410962645 | ||
020 | _a9781410962690 | ||
040 |
_aNJQ/DLC _beng _cNJQ _erda _dDLC |
||
042 | _apcc | ||
050 | 0 | 0 |
_aT48 _b.C62 2014 |
082 | 0 | 4 |
_a600 COL _223 |
100 | 1 |
_aColson, Mary, _eauthor. |
|
245 | 1 | 0 |
_aGet inventing! / _cMary Colson. |
300 |
_a32 pages : _bcolor illustrations ; _c26 cm. |
||
490 | 0 | _aDream it, do it! | |
504 | _aIncludes bibliographical references (page 31) and index. | ||
505 | 0 | _aBe an inventor! -- Getting great ideas -- Improving what's there -- Tackling problems -- Testing materials -- Inventor's studio -- Helping others -- Cooking up a treat! -- Eco-inventions -- Water-wise inventions -- Practice makes perfect! -- Game master! -- A grand plan. | |
520 | _a"This title teaches readers how to stop dreaming about becoming an inventor--and take steps to make their dreams come true! Helpful tips for finding inspiration, keeping an ideas journal and always thinking about how to improve things will help your reader inventing in no time! An activity at the end of the book encourages readers to invent their own board game and test it out."-- | ||
521 | _agrades 3-5 | ||
650 | 0 |
_aInventions _vJuvenile literature. |
|
650 | 0 |
_aTechnology _vJuvenile literature. |
|
650 | 0 |
_aChildren as inventors _vJuvenile literature. |
|
906 |
_a7 _bcbc _corignew _d1 _eecip _f20 _gy-gencatlg |
||
942 |
_2ddc _cNON-FIC |
||
999 |
_c56817 _d55487 |