000 | 01058cam a2200289 i 4500 | ||
---|---|---|---|
001 | 20553293 | ||
003 | OhDaMVS | ||
005 | 20200701105007.0 | ||
008 | 180622s2019 nyua j 001 0 eng | ||
010 | _a 2018028369 | ||
020 | _a9780531132272 (library binding) | ||
020 | _a9780531137024 (paperback) | ||
040 |
_aDLC _beng _cDLC _erda _dDLC |
||
042 | _apcc | ||
050 | 0 | 0 |
_aQA76.76.C672 _bA89 2019 |
082 | 0 | 0 |
_a794.8 ATK _223 |
100 | 1 |
_aAtkins, Marcie Flinchum, _eauthor. |
|
245 | 1 | 0 |
_aDesign a game / _cMarcie Flinchum Atkins. |
300 |
_a32 pages : _bcolor illustrations ; _c19 cm. |
||
490 | 0 | _aRookie get ready to code | |
500 | _aIncludes index. | ||
505 | 0 | _aThe world of video games -- Controlling the action -- Watch out for your enemies -- Keeping score -- Activity #1: acting out an algorithm -- Activity #2: debugging. | |
650 | 0 |
_aComputer games _xDesign _vJuvenile literature. |
|
650 | 0 |
_aComputer games _xProgramming _vJuvenile literature. |
|
906 |
_a7 _bcbc _corignew _d1 _eecip _f20 _gy-gencatlg |
||
942 |
_2ddc _cNON-FIC |
||
999 |
_c59088 _d57758 |